YHC AUTO 1.1 - CLIENT GUIDE
Build: 1.1 UI Handle Fix (2026-10-29).
Extract into a NEW folder and open YHC Auto.exe. The earlier startup log confirmed online activation; this correction addresses the character-list UI crash after that stage. Existing active codes retain their current subscription on the same PC/Windows user.
The startup log should now show Main window shown, followed by Main window ready; starting character-list worker. If it still closes, send the latest startup-1.1.log; do not send your activation code.
This corrected build still requires Windows/game retesting.

UPDATING FROM V1
1. Close YHC V1. Keep a backup of its folder.
2. Extract the ENTIRE For_Client folder from the new ZIP into a NEW separate folder. Do not extract over the earlier test package; old executable files would remain there. This client contains only YHC Auto.exe.
3. Stay on the same PC and Windows user. Do not remove your saved activation/license.
4. Open YHC Auto.exe. Internet is required for the online check. Existing saved activation is reused; if asked, paste the SAME V1 code.
5. Check Subscription: license ID and expiry should match your existing subscription. The update does not restart the paid duration.
6. Configure/review the selected character, seller and saved Area point. Turn Back to Point ON if automatic farm return is wanted, then START.

SETTINGS
Keep your old folder. Settings already stored in your Windows user profile are not erased by extracting the update. Export a .yhc-preset in V1 if you want a transferable copy, then load it through Farming > Advanced Settings in 1.1.
Presets exclude account credentials, IGN, license code and PC identity. Include locations is OFF by default; both sides must opt in and use the same current map profile. Custom screenshot NPC calibrations are not transferred.
Imported protected/delete rules are added without replacing the seven default protected items. Protected icons are not imported for deletion. Combat, Farming Mode, Auto Selling and Auto Delete stay OFF after loading; review before START.

STARTING
Keep every bundled DLL, x86 folder and tessdata folder with YHC Auto.exe. Use administrator only when the game is elevated or process access is denied.
If Windows reports missing Microsoft Visual C++ runtime while loading NPC/HP recognition, install the Microsoft x86 runtime from:
https://yhc-auto.pages.dev/downloads/VC_redist.x86.exe
Then reopen YHC. Keep the game restored at its supported rendering size.

OWNER TEST BEFORE WIDER RELEASE
- Open V1 with an existing disposable active license; note ID and expiry. Close it.
- Open 1.1 on the same PC/user: verify the same ID/expiry and automatic saved-code recognition (or same-code entry if requested).
- Refresh Subscription, extend the same test license and refresh again. Verify the new server expiry is reflected.
- Test revoke/expired status with a disposable test code. Revocation is checked on successful online refresh; it is not instant push.
- Test one selling/deletion/pet-food/return trip, overlay Stop/Start and the previously blocked near-NPC map destination.
- Check old preset export > 1.1 import, with locations OFF first.
If activation closes and the main window still does not open, send the latest startup log from %LOCALAPPDATA%/YHC/Diagnostics/startup-1.1.log. Do not send your activation code.
No live Windows activation or game test of this final licensed package was performed here.
